Wish there was a simple solution, but aside from acquiring the vocal stems from the artist, this is pretty much your best bet. I'm still exploring this, so I can't give you any specific tips, but it's a really crazy tool for vocals. it can probably help restore some of the natural character to the vocals and/or shape them to your liking. SLP is also extremely good for audio restoration and forensic work. A recent discovery of mine is Flux IRCAM Trax V3. It ain't 100 accurate but it works quite well extracting the usual pop music elements as five separate stem files (vocals, keys, drums, bass and 'other') SLP is included with the Sound Forge Pro Suite and can be integrated with SFP, or used as a standalone app. Then compress it smoothly using an opto style compressor to even it all out. A touch of excitation using things like Sonnox Inflator, Waves Saphira, Aphex Aural Exciter, or a pinch of your favourite saturation can go a long way to restoring some of the lost vocal content esp. Use a gate to cut out quiet bursts of remaining junk. Don't expect pristine results without a lot of elbow grease, but remember that if you are going to be packing them into a thick mix, you don't have to isolate them with excessively painstaking precision. you have to manually select the parts of the spectrum you want to keep, formants & harmonics, and make sure you remove all extraneous junk for a clean result. Honestly, the extraction with Spectralayers is going to be a very cumbersome job. These three things should make the job a bit easier. You can also try Zynaptiq's Unmix Drums to get rid of transient/rhythmic content - tread carefully though cause you can easily damage the vocals with excessive settings. Use a filter to slice out dispensable lower and higher frequencies as well as problem areas. Remove the Side content, keeping only the Mid - where vocals are located 99% of the time (tip - don't just collapse to mono actually remove the side channel). Trial and error.īefore you start, some preparation can get you there faster. Use in conjunction with Melodyne's polyphonic "DNA" mode for quicker (& possibly better) results. Izotope RX is an alternative, but I'm more familiar with Spectralayers, which is truly a "photoshop for audio". Let me know, please, if this information is meaningful to you.Sony Spectralayers Pro 3 has the tools to isolate vocals and their harmonics. But perhaps this is connected with the issue.Īs I have said initially, this is really really inconvenient to me, since if I can’t use the audio files generated in SLP, I have quite a lot of work ahead of me before I can get to the point where I can finalise my mixes. I can’t remember exactly how I got around this situation, if I did another unmix operation or what. This is really odd, since the concerned cpr(s) used to work flawlessly until suddenly this issue occured.Īlso, I remember that some of the unmix stems operations I performed (on vocals) sometimes resulted in only a partial unmix, leaving the latter part of the stem empty. To my surprise, In Wavelab the wav file ends at the point where it ends in the audi event in my screen shots above. I just now opened in Wavelab Elements the wav file which SLP saves out when you drag an unmixed stem onto Cubase’s timeline. I am still waiting for Steinberg support to kick in - after a week! However, I now believe that the issue I am having may be with SL Pro, rather than Cubase. Sure, the original recordings are untouched, but I will have to redo and reconstruct my mixes, which will take me a LOT of time. If this situation cannot be resolved, and the missing vocal parts retrieved, I have lost weeks, or even months of work for an album that we are working on at the moment. This has me unnerved and not trusting SLPro at the moment. I am very concerned about what has happened to my track, and would very much like to retrieve the lost vocal parts.Īlso, when the cursor reaches the upward line in the vocal track, Cubase freezes completely and I have to hit Alt/Del to force Cubase to close.Ī quick check shows that other projects/tracks where I have worked in an identical manner also seem to be affected, but not all of them. In doing this mix, as in all my recent mixes, I unmix the vocal track, then duplicate the vocal track and drag the unmixed vocal track from SL Pro and onto the duplicated vocal track (having previously deleted the event from it, so it is empty).
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